pre-production and art direction for computer games, television and feature films

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GNOMEO AND JULIET feature film / 2009
Pointy Hat Productions & Disney
Previsualization artist
imagegnomeo
Building the locations for Gnomeo and Juliet allowed a useful insight into the world of gnomes. It really does look different down there!
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CHUGGINGTON
Series 3 / 2009
Ludorum
Previsualization artist
/ concept design
imagechug
Rapid prototype of design. This SketchUp Model was used by animation in China for blocking out in Maya. Later the same model was used directly in storyboards, maximizing continuity.
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JEKYLL AND HYDE 3d animated trailer / 2006
Stardust Pictures
Previsualization artist / art direction

Location design in SketchUp. The art direction was applied in Photoshop. I rendered seperate layers of the model to build up the final Hellboy style requested by the client.
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FAST TRANSLATION - of drawings into 3d environment

- QUICKLY EVALUATE -
scale and perspective &
unnecessary build work.

- 3D CAMERA LAYOUT -
breakdown, plotting and dynamics

- QUICKER REVIEW PROCESS - means you can Increase or decrease the scope of project on the fly.

- SKETCHUP - can easily import
to Max or Maya.

- STORY CONTINUITY - 3d assets can easily transfer to the storyboard department.