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pre-production and art direction for computer games, television and feature films

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- RAPID TURNAROUND of compelling visual design

- ILLUSTRATION - quality renders for promotional packs

- TECHNICAL CONCEPT design using 3D software

-BRAINSTORMING - where the project is in early script phase and needs inspiration.

- WORKBOOK - take information from storyboards to gather intel on required assets.

- SUPERVISION - of assets and general running of teams

- CAMERA MOVEMENT. Plotting and design for sophisticated camera work.

- A STRONG VISUAL IDENTITY for any project, at any scale of production

- PRODUCE CLEAR CONCISE DOCUMENTATION - such as schedules and art bibles.

- WORK FROM THE GROUND UP to produce high quality material

- FACILITATE - the developement on an exciting new style.

- FAST TRANSLATION - of drawings into 3d environment

- QUICKLY EVALUATE - scale and perspective & unnecessary build work.

- 3D CAMERA LAYOUT - breakdown, plotting and dynamics

- QUICKER REVIEW PROCESS - means you can Increase or decrease the scope of project on the fly.

- SKETCHUP - can easily import to Max or Maya.

- STORY CONTINUITY - 3d assets can easily transfer to the storyboard department.
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CLIENT LIST AND JOBS

  • Ludorum
    Assistant Art Director

    2009 - 2011

    CHUGGINGTON - Series 3

  • Ludorum
    3D Layout - Location Designer
    2009

    CHUGGINGTON - Series 2

  • BBC Childrens Entertainment
    Concept Artist
    2009
    SPIRIT WARRIORS - Children's TV Series


  • Disney & Pointy Hat Productions
    3D Layout - Location Designer
    2008 - 2009
    GNOMEO AND JULIET

  • Ludorum
    3D Layout - Location Designer and Concept Artist
    2007 - 2008
    CHUGGINGTON - Children's TV Series 1


  • Collingwood O'Hare
    Character - Location Concept Artist

    2008

    BEAST QUEST – Children's TV Series pitch


  • Chase & Disney Channel
    Art Director - Location Designer

    2008

    MY MATE GWYN pitch pack

  • NearWorld
    Concept Artist
    2008

    online virtual LONDON

  • Chase and BBC2
    Art Director & Colour Guide

    2008
    BBC2 Heroes
    ident

  • BKN New Media
    Concept Artist / Colour Study / Location Designer

    2006 - 2007
    Dork Hunters – Children's TV Series


  • Kuju Entertainment
    Concept Artist
    2006
    Knight Wars – Nintendo Wii


  • Uli Meyer Animation
    Workbook / 2d & 3D Layout Artist
    2006
    Sugarfoot - 2d and 3d mix / 2 min animated promo


  • Stardust Pictures
    Art Director / Location Designer
    2006
    Jekyll and Hyde – 3d animated promotional trailer


  • BKN New Media
    Props & Location Concept Artist
    2006
    Zorro Generation Z – Children's TV Series


  • Friends & Heroes
    Colour Study / Location Designer

    2005
    FRIENDS & HEROES – Children's TV Series

  • Bermuda Shorts
    Colour Study
    2003
    SILENT NIGHT - TV commercial


  • Telemagination
    Preproduction Location Designer

    2003
    PENTECOST - Animated film


  • Telemagination
    Layout Artist
    2003
    LITTLE GHOSTS - TV series


  • Telemagination / Location Designer / Prop Designer
    PONGWIFFY - TV series


  • Telemagination / Location Designer / Prop Designer
    THE LAST POLAR BEAR - TV Christmas Special


  • Uli Meyer / Location Designer
    PIG GIG - Animated TV series


  • Telemagination / Location Designer
    NOAH’S ISLAND - (Diamantina) - TV series

  • Varga TVC / Layout Artist
    OI !! GET OFF MY TRAIN - short film for TV

  • TVC Varga / Location Designer
    ANGELINA - TV series


  • Dubloon Studios / Key Layout Artist
    1998
    CAPTAIN PUGWASH - TV series.


  • Stardust Pictures / Layout Artist
    1998
    1001 NIGHTS - Japanese promo for the artist Amano


  • Uli Meyer / Layout Artist
    HELP I’M A FISH– feature film

  • Telemagination / Layout Artist
    NOAH’S ISLAND - TV series

  • Stardust Pictures / Layout Artist
    1998
    RUG RATS– feature film

    FULLTIME EMPLOYMENT at the following;
    Qube Software between 1999 / 2007
    Production Designer / Director
    ÆTHERION (narrative-driven PS3 adventure game): 2005/2006

    Creative Lead
    EARTHSIM – Real-time Internet Media > 2005

    Designer / Director
    JURASSICA - Online Media > 2004

    Creative Lead
    LEGO DIGITAL DESIGNER – Real-time Online Media > 2004

    Production designer / Concept Artist
    HELL'S DEEP - Computer Game > 2003

    Art Director / Lead Concept Artist
    TECHNOMANCER - Computer Game > 2003

    Concept Artist
    ILL MET IN LANKHMAR - Computer Game > 2001

    Art Director / Concept Artist
    FORCE OF ONE - Computer Game > 2001

    Concept Artist
    TECHNOMANCER - Computer Game > 1999


  • Andrew Spencer Studio
    Location Designer & Build Artist
    April 1996 - May 1997
    ECSTATICA 2 Ellipsoid adventure – PC Game


  • Trickcompany Hamburg
    Workbook / Layout Artist Supervisor
    Jan 1994 - June 1995
    WERNER 2 - Animated Film.


  • Disney Animation / Paris / France
    Workbook / Layout Artist
    March 1992 - Aug 1993
    THE GOOFY MOVIE - Animated Film.


  • Hahn Film / Berlin / Germany
    Layout Artist
    Sept 1991 - March 1992
    ASTERIX GOES TO AMERICA - Animated Film.


  • Universal Pictures Amblin / London
    Layout Artist
    May - Sept 1991
    WE’RE BACK - Animated Film.



services i can offer;

Art Direction

Pre-visualization

3D Scene Planning & Camera Layout

2D Scene Planning & Camera Layout

Character Concept Art

Location Concept Art

Prop Design

Storyboards & Workbook

Graphics and User Interface Design

CV available on
request