- RAPID TURNAROUND of compelling visual design
- ILLUSTRATION - quality renders for promotional packs
- TECHNICAL CONCEPT design using 3D software
-BRAINSTORMING - where the project is in early script phase and needs inspiration.
- WORKBOOK - take information from storyboards to gather intel on required assets.
- SUPERVISION - of assets and general running of teams
- CAMERA MOVEMENT. Plotting and design for sophisticated camera work.
- A STRONG VISUAL IDENTITY for any project, at any scale of production
- PRODUCE CLEAR CONCISE DOCUMENTATION - such as schedules and art bibles.
- WORK FROM THE GROUND UP to produce high quality material
- FACILITATE - the developement on an exciting new style.
- FAST TRANSLATION - of
drawings into 3d environment
- QUICKLY EVALUATE -
scale and perspective &
unnecessary build work.
- 3D CAMERA
LAYOUT -
breakdown, plotting and dynamics
- QUICKER
REVIEW PROCESS - means you can
Increase or decrease the scope of project
on the fly.
- SKETCHUP - can easily import
to Max or Maya.
- STORY CONTINUITY - 3d assets can easily transfer to the storyboard department.
______________________________________________________________________________
CLIENT LIST AND JOBS
- Ludorum
Assistant Art Director
2009 - 2011
CHUGGINGTON - Series 3
- Ludorum
3D Layout - Location Designer
2009
CHUGGINGTON - Series 2
- BBC Childrens Entertainment
Concept Artist
2009
SPIRIT WARRIORS - Children's TV Series
- Disney & Pointy Hat Productions
3D
Layout - Location Designer
2008 - 2009
GNOMEO AND JULIET
- Ludorum
3D Layout - Location Designer and Concept Artist
2007 - 2008
CHUGGINGTON - Children's TV Series 1
- Collingwood
O'Hare
Character - Location Concept
Artist
2008
BEAST QUEST – Children's TV Series pitch
- Chase & Disney Channel
Art Director - Location Designer
2008
MY MATE GWYN pitch pack
- NearWorld
Concept Artist
2008
online
virtual LONDON
- Chase and BBC2
Art Director & Colour Guide
2008
BBC2
Heroes ident
- BKN
New Media
Concept Artist / Colour Study
/ Location Designer
2006 - 2007
Dork Hunters –
Children's TV Series
- Kuju
Entertainment
Concept Artist
2006
Knight
Wars – Nintendo Wii
- Uli
Meyer Animation
Workbook / 2d & 3D Layout
Artist
2006
Sugarfoot
- 2d and 3d mix / 2 min animated promo
- Stardust
Pictures
Art Director / Location Designer
2006
Jekyll
and Hyde – 3d animated promotional trailer
- BKN
New Media
Props & Location Concept
Artist
2006
Zorro
Generation Z –
Children's TV Series
- Friends
& Heroes
Colour Study / Location Designer
2005
FRIENDS
& HEROES – Children's TV Series
- Bermuda
Shorts
Colour Study
2003
SILENT
NIGHT - TV commercial
- Telemagination
Preproduction Location Designer
2003
PENTECOST
- Animated film
- Telemagination
Layout Artist
2003
LITTLE
GHOSTS - TV series
- Telemagination
/ Location Designer / Prop Designer
PONGWIFFY
- TV series
- Telemagination
/ Location Designer / Prop Designer
THE
LAST POLAR BEAR - TV Christmas Special
- Uli
Meyer / Location Designer
PIG
GIG - Animated TV series
- Telemagination / Location Designer
NOAH’S
ISLAND - (Diamantina) - TV series
- Varga TVC / Layout Artist
OI
!! GET OFF MY TRAIN - short film for TV
- TVC
Varga / Location Designer
ANGELINA
- TV series
- Dubloon
Studios / Key Layout Artist
1998
CAPTAIN PUGWASH - TV series.
- Stardust
Pictures / Layout Artist
1998
1001 NIGHTS - Japanese promo for the artist Amano
- Uli
Meyer / Layout Artist
HELP
I’M A FISH– feature film
- Telemagination
/ Layout Artist
NOAH’S
ISLAND - TV series
- Stardust
Pictures / Layout Artist
1998
RUG RATS– feature film
FULLTIME
EMPLOYMENT at the following;
Qube
Software between 1999 / 2007
Production Designer / Director
ÆTHERION
(narrative-driven PS3 adventure game): 2005/2006
Creative Lead
EARTHSIM
– Real-time Internet Media > 2005
Designer / Director
JURASSICA - Online Media > 2004
Creative Lead
LEGO DIGITAL DESIGNER – Real-time Online
Media > 2004
Production designer / Concept Artist
HELL'S DEEP - Computer Game > 2003
Art Director / Lead Concept Artist
TECHNOMANCER - Computer Game > 2003
Concept Artist
ILL MET IN LANKHMAR - Computer Game > 2001
Art Director / Concept Artist
FORCE OF ONE - Computer Game > 2001
Concept Artist
TECHNOMANCER - Computer Game > 1999
- Andrew
Spencer Studio
Location Designer & Build Artist
April 1996 - May 1997
ECSTATICA
2 Ellipsoid adventure – PC Game
- Trickcompany
Hamburg
Workbook / Layout Artist Supervisor
Jan 1994 - June 1995
WERNER
2 - Animated Film.
- Disney
Animation / Paris / France
Workbook / Layout Artist
March 1992 - Aug 1993
THE
GOOFY MOVIE - Animated Film.
- Hahn
Film / Berlin / Germany
Layout Artist
Sept
1991 - March 1992
ASTERIX
GOES TO AMERICA - Animated Film.
- Universal
Pictures Amblin / London
Layout Artist
May
- Sept 1991
WE’RE
BACK - Animated Film.
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